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# Bagman (68K)

Bagman remake by JOTD in 2010-2023

Original game by Valadon Automation (c) 1982

ROM strings show that it has been coded by Jacques Brisse (still head of Valadon in 2015 at least)

Game has been resourced (Z80) and A.I & speeds extracted from the first versions. Now the Amiga version

uses 99% of the transcoded original code for better accuracy.

Music never loses the tempo.

Highscore entry fixed (could not enter "Z" in highscores)

Sound use samples.

Game still has original bugs left

History:

2010: first SDL version (Windows, Amiga - super slow)

2015: fixed a lot of bugs on SDL version

2019: Amiga version (needs 68020+ and fastmem, still slow)

2023: Amiga version using real game code transcoded to 68000 (should run on A500)

### PROGRESS:

#### TRANSCODE

#### AMIGA

- fully playable with sound

#### NEO GEO

- not planned ATM ...

### FEATURES:

#### CREDITS:

- Jean-Francois Fabre (aka jotd): Z80 reverse engineering, Z80 to 68k transcode, Amiga code and assets

- Andrzej Dobrowolski (aka no9): music/sfx conversion

- J.M.D: remade amiga tunes (first version)

- S. Campbell: boxart

- PascalDe73: icon

- DamienD: floppy menus

- phx: ptplayer sound/music replay Amiga code

- Valadon Automation / Jacques Brisse: original game :)

#### SPECIAL THANKS:

- Toni Wilen for WinUAE

- Mark Mc Dougall for converting me to the global idea of transcoding the things,

  the C graphical rip format he created and that I'm using from now, and also

  the nice e-mail conversations that we have.

 
#### CONTROLS (Amiga: joystick required):

- fire/5 key: insert coin (from menu)

- up/1 key: start game

- down/1 key: start 2P game

- P key: pause

## REBUILDING FROM SOURCES:

### AMIGA:

#### Prerequesites:

- Bebbo's amiga gcc compiler

- Windows

- python

- sox

- "bitplanelib.py" (asset conversion tool needs it) at https://github.com/jotd666/amiga68ktools.git

#### Build process:

- install above tools & adjust python paths

- make -f makefile.am

### NEO GEO:

#### Prerequesites:

- Windows

- NeoDev kit (Fabrice Martinez, Jeff Kurtz, et al)  

  https://wiki.neogeodev.org/index.php?title=Development_tools

#### Build process:

- install NeoDev and set path accordingly

- clone repository

- make -f makefile.ng OUTPUT={cart|cd}

  - (OUTPUT defaults to cart)

 
#### Install process (MAME):

- make -f makefile.ng OUTPUT={cart|cd} MAMEDIR={mamedir} install

  - (mamedir defaults to '.')

- paste bagman.xml into MAME's hash/neogeo.xml file

#### To run in MAME:

- cart : 'mame neogeo bagman'

- cd : 'mame neocdz -cdrom roms/neocdz/bagman.iso'

StatusReleased
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
Authorjotd666
GenreAction
TagsArcade, Cult Classic

Download

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Click download now to get access to the following files:

bagman_HD.lha 705 kB
Bagman_ADF.zip 263 kB

Comments

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Thanks, great game. I also added it to my October Amiga games video.

thanks. The video is short enough & nice.

I would love to see a version of the classic 1983 Mario Bros Arcade. But with the QOL option of muting the footstep sound effects, and perhaps a more modern control scheme similar to the one we had on the NES in Europe. Your work is outstanding regardless, mate!.

Very nice arcade conversion! Our German-language review can be found in our recorded livestream starting at 03:30:11. Subscription to our YouTube or Twitch channel is welcome. 🙂

Excellent port of one of the funniest games in the era.Thanks a lot! It IS the real game and that's always a plus. May I suggest Jungle Hunt o Rock'n Rope for next project? :)

Jungle Hunt... Good one.

Hi! I tried it on two Amiga with Pistorm and it doesn't work, do I need to change any options?

I correct myself, it doesn't work with Pistorm Musashi and Workbench 3.1 but it works with Pistorm Emu68k and CaffeineOS

Thank You so much for this other great arcade port.
Amiga users are very happy with your games.
:)

thanks a lot!

Lovely lovely JOTD. Is there an ADF on the way?

yes, just added it. Found a possible bug where you have to reboot first else game freezes (same as Galaxian). Will fix later. Enjoy

Thanks so much! I'm an ADF stalwart. I find them easier to work with than HDD files :-)

Nice game!

Excellent! Thank you. ;-)

.zip? Please consider providing a standard AmigaOS LhA archive?

will be done when version is more mature

Thanks! I'd appreciate it if you can please also upload the archive to Aminet. Thank you!