I see. The way I got around this issue with one of my games was to speed up the sound samples by 2 octaves, so they squeeze down to just one third of the original size. Then just play those back at 300% slower speed. Thats how they did it with the Domark Star Wars game, so just an idea.
I took another path (because sfx were taking really too much space), silenced some sfx & music, only left a few ones (shoot, jump, die, fall...) and it's not so bad, and it runs on OCS.
Nice arcade conversion! Our German-language review can be found in our recorded livestream starting at 02:23:46. English subtitles are also available. Subscription to our YouTube and Twitch channel is welcome. 🙂
Really good new Amiga game, great that you got the release version ready. I added it to my latest video "Gameplay of New Amiga Games from September 2024", which also includes all the other recently released Amiga games.
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Thank you for this, here is my tribute...
If this version needs 1MB chip ram, then maybe it can be called Elevator Action A600 ? Or if it needs 2MB then A1200? I cant run it on an A500 setup.
Renaming is not an option at this point. I already have a OCS version running without sound. Minimal sounds are even possible.
I see. The way I got around this issue with one of my games was to speed up the sound samples by 2 octaves, so they squeeze down to just one third of the original size. Then just play those back at 300% slower speed. Thats how they did it with the Domark Star Wars game, so just an idea.
I took another path (because sfx were taking really too much space), silenced some sfx & music, only left a few ones (shoot, jump, die, fall...) and it's not so bad, and it runs on OCS.
Absolutely superb work. Slightly unclear as to whether it works on an OCS machine?
No, it doesn't work on OCS, it requires 1MB chip memory.
How about an ECS version with full SFX for machines with 2 MB ChipRAM?
ECS version has full sfx already.
Nice arcade conversion! Our German-language review can be found in our recorded livestream starting at 02:23:46. English subtitles are also available. Subscription to our YouTube and Twitch channel is welcome. 🙂
Really good new Amiga game, great that you got the release version ready. I added it to my latest video "Gameplay of New Amiga Games from September 2024", which also includes all the other recently released Amiga games.
Awesome - final release!
Hi Im making a c64 version of this and was wondering if you reverse engineered the arcade roms to get enemy logic and elevator logic?
yes, I did, and you can find the reversed source on github. But I didn't dig too deep in the logic, just could transcode it faithfully.
You should name it Elevator Explorer. ;) Sounds funny.
Nice :) - beta version:
Just a file naming inconsistency:
site says we download the file: ElevatorAction_ADF.zip
actual file downloaded: ElevatorAction.zip
yes, I'll change that when I upload an update
Great game. A friend of mine played it:
This looks like a cool remake. Thank you
Will it work on A500?
An OCS version is planned, yes.
Perfect! :)
Awesome!